s bcmorris_MAIN_PORTFOLIO

Brian C. Morris' Portfolio

Examples of my work in varied styles and across multiple media types.

NOCTEM Creature Animation
3d Creature Animations by Brian C. Morris for Noctem Video Game from Dreamtale Studio - Released on Steam 2022
Walkthrough - Dental X-ray Radiology - VR training
VR Level Designer -Brian C. Morris, for VIRED Dental Training Modules Using Unity, MAGES SDK, and Quest 2
The PBR material workflow with Substance painter
3d Usana Logo
Modeled by Brian C. Morris for use in SketchUp Pro for Andy Walmsley, an Emmy award-winning set and production designer.
JDH Genesis "Directors Cut"
A 3d animation commissioned by JDH Genesis to promote a upcoming title. This is the short version without UI elements. 3d animation done in 3ds max and Iclone by Brian C. Morris
ArbSelector®
2D Animation and Design by Brian C. Morris. A 2d animation short commissioned by Capital Forensics.
Animation of DBK Characters
Animation and Rigging of Characters for Dr. BossKey Twitch Brand.
Silverman Hallway
Composition by Brian C. Morris An excerpt from “Dream Journal”, a commissioned project for Olivia Dreisinger. Animation - Daz Studio and 3ds Max Materials, Lighting, Layout, and Rendering - 3ds Max by Brian C. Morris Music score by György Ligeti SFx from Hollywood Edge Sound Effects
National Bank of Greece- I Bank (EθΝΙΚΗ ΤΡΑΠΕΖΑ ΤΗΣ ΕΛΛΑΔΟΣ)
Greek television advertisment. Directed by Harry Patramanis , produced by Fay Katsari for STEFI A.E. 3D Computer Design, and Animation by Brian C. Morris
Cretan Cinemas
An advertisement introducing the new Multiplex Cinema and Entertainment park of Heraklion Crete.. Conceived and Directed by Brian C. Morris 3D Computer Animation by Brian C Morris: All design, modeling, rigging, and animation. (except the 3d model of multiplex)
Low Poly SF50 Aircraft model
This low poly model was created for a client using older Flight Simulation software. This required all the map detail and reflections to be baked in to enable optimized real time playback. 3ds max used for the modeling work and final material bake, with Photoshop and Substance Painter used for materials creation. by Brian C. Morris
SketchFab 3D viewer,
Low Poly HTT-40 Aircraft model
This low poly model was created for a client using older Flight Simulation software. This required all the map detail and reflections to be baked in to enable optimized real time playback. 3ds max used for the modeling work and final material bake, with Photoshop and Substance Painter used for materials creation. by Brian C. Morris
SketchFab 3D viewer,
Duckies in A Row
A simple "prototype" Unity Game level for children between the age of 4 and 6. Created for a Design Assignment, Game design by Brian C. Morris, Interactivity done in Playmaker, Using mostly free and Open source Assets(except for Duck Characters)
Playable WebGL Version,
BXDrone VS Invaders
A simple "prototype" Unity Game showcasing an original 3d model of a BXDrone asset, and some Unity Playmaker scripting. by Brian C. Morris, Free Assets also used
Playable WebGL Version,
Robot VS The Mothership
A Unity level (mini game) that I created as material for my Game Design class curriculum.
Playable WebGL Version,
Low Poly Karate Guy for Voss
A Low Poly Game Character designed, modeled, Rigged, and Textured in 3ds max for use in the Unity Game Engine by Brian C. Morris. Built to meet client's specifications. Unity Authoring also by Brian C. Morris
Playable WebGL Version,
The 7 Rituals of Chaos
Global Game Jam Thessaloniki 2016 Project - Brian C. Morris - TEAM LEADER Task: Ritual Temples Scripting, debugging, 2d sprite graphics, level design, audio Visual Scripting Asset: All game logic done with Playmaker FSM, Photoshop. -The Team members- Konstantinos Kalogiantsidis, Alexandros Tzortzidis, and Baha Ahmed Salem Essed
Playable WebGL Version,
7 Rituals of Chaos 2d Sprite Animation
A video showcasing my 2d Sprite animation (created in Anime Studio, and Photshop), Unity 5 UI, and Unity Playmaker work. by Brian C. Morris
Example 2d Animation
A very short video "mash up" showcasing various 2d animation by Brian C. Morris
Low Poly Karate Guy-Video Overview
A Low Poly Game Character designed, modeled, Rigged, and Textured in 3ds max for use in the Unity Game Engine by Brian C. Morris. Built to meet client's specifications. Unity Authoring also by Brian C. Morris
Playable WebGL Version,
Pepsi Summer
A Pepsi advertisement broadcast on Cyprus television, introducing the new Pepsi bottle. Produced by Green Olive Films. Directed by Simos Manganis. Nicosia, Cyprus 3D Computer Animation by Brian C Morris: All Character design, modeling, rigging, and animation.
Sponge Bob Computer
A TV commercial broadcast on Greek television advertising the Sponge Bob computer for young children. Directed by Christos Konstantinidis , animation by Tasos Papazoglou at RGBspot 3D Computer Model by Brian C. Morris
IEK PASTER Logo animation
This is a 3d logo animation completed in 3d Max and After Effect for IEK Paster in Thessaloniki Greece, 3D Computer Model, Animation, by Brian C. Morris
Tribute to Ray Harryhausen
All work by Brian C. Morris.
Hygiene Part 1
Very early 2d animation created for Colman Communications Corp in Chicago, Illinois, USA. The actual video used live action and my 2d animation. I have assemble a excerpt from some of the scenes. All design, drawing. animation, etc.. by Brian C. Morris
What's The Hurry? (Proud Potato)
A animated short movie, conceived, directed, and animated by Brian C. Morris with contributions by ACT students.
Broadway In Concert
A television advertisement broadcast on Cyprus television Produced by Green Olive Films. Directed by Simos Manganis. Nicosia, Cyprus 2d Flash Animation by Brian C Morris
The Sickness That Is You
Global Game Jam Thessaloniki 2014 Project - the Team: Brian C. Morris, Konstantinos Kalogiantsidis, and Alexandros Tzortzidis,
Playable Web Version, FireFox, or IE (Sorry,Chrome stopped WebPlayer support)
All About Neighborhoods_The Picnic
Very early 2d animation created for Colman Communications Corp in Chicago, Illinois, USA. The actual video used live action and my 2d animation. I have assemble a excerpt from one scene. Design, drawing. animation, etc.. by Brian C. Morris.
All About Neighborhoods Road Trip
Very early 2d animation created for Colman Communications Corp in Chicago, Illinois, USA. The actual video used live action and my 2d animation. I have assemble a excerpt from one scene. All design, drawing. animation, etc.. by Brian C. Morris
Emergency Alpha Helix on 9
Unity Game- adapted from class project
Playable Web Version, FireFox, or IE (Sorry,Chrome stopped WebPlayer support)
2D Space Shooter
Unity Game- adapted from class project
Playable Web Version, FireFox, or IE (Sorry,Chrome stopped WebPlayer support)
Shanna and The Temple Treasures
Unity Game- adapted from class project
Playable Web Version, FireFox, or IE (Sorry,Chrome stopped WebPlayer support)
Cereal and Milk
by Brian C. Morris - A short piece inspired my Anthropomorphic study
Labyrinth Film excerpts
A film for ERT3 (Hellenic Radio & TV) Premiered at “Cine Television Festival,” Thessaloniki Museum of Cinema, November 23, 2001 Aired on ERT3 February 5, 2002 Produced by Faye Katsari. Brian C. Morris-Computer Artist/Animator-Created 3D & 2D Animation for Video Game Sequences, Opening Scene, and Computer Environments:
Thug Fight
This is a animation test done with a Daz3d Model. Animated in 3dsMax with the Biped character animation system. I used hand animation and motion capture. Brian C. Morris
Orpheus and Eurydice
3d Set projections for the Children's Play at Athenaion Theater in Thessaloniki Greece
Lavrio Theme Park Preliminary Demo
Some concept work done by Brian C. Morris for ICON PLUS to generate interest in the Lavrio Theme Park
Central Bookstore
A online 3d virtual store for the Hellenic Shopping Center in Thessaloniki, Greece in which I was the Unity Level Designer(Developer). This is a demonstration video.